Cyrus Mod Loader
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ObjectType.h
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#pragma once
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enum
ObjectType {
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OT_UNDEFINED = 0,
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OT_PLAYER = 1,
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OT_NPC = 2,
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OT_PROP = 3,
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OT_OBJECT = 4,
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OT_HOUSE = 5,
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OT_KEY = 6,
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OT_OLD_KEY = 7,
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OT_DEED = 8,
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OT_MAIL = 9,
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OT_RECIPE = 17,
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OT_EQUIP_HEAD = 10,
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OT_EQUIP_CHEST = 11,
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OT_EQUIP_LEGS = 12,
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OT_EQUIP_HANDS = 13,
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OT_EQUIP_FINGER = 14,
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OT_EQUIP_FEET = 15,
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OT_EQUIP_EAR = 16,
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OT_BUILDING_BLOCK = 18,
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OT_BUILDING_BLOCK_SOLID = 19,
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OT_GOLF = 20,
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OT_DOOR = 21,
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OT_PET = 22,
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OT_FABRIC = 23,
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OT_WINDOW = 24,
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OT_ROOF = 25,
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OT_HORSE = 26,
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OT_STRUCTURE = 27,
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OT_HOUSING_TEXTURE = 28,
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OT_PLANT = 29,
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};
src
Cyrus
Enums
ObjectType.h
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1.11.0