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ObstacleCoursePendulumBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/ObstacleCourseObstacleBehaviorTemplate.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/WeightedList.h>
7
9public:
10 double getRate() { // Property Generated Getter
11 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x78);
12 }
13
14 void setRate(double val) { // Property Generated Setter
15 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
16 }
17
18 double getPenaltyTime() { // Property Generated Getter
19 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x80);
20 }
21
22 void setPenaltyTime(double val) { // Property Generated Setter
23 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
24 }
25
26 double getBoxAngle() { // Property Generated Getter
27 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x88);
28 }
29
30 void setBoxAngle(double val) { // Property Generated Setter
31 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
32 }
33
34 double getNearMissBoxAngle() { // Property Generated Getter
35 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x90);
36 }
37
38 void setNearMissBoxAngle(double val) { // Property Generated Setter
39 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
40 }
41
42 double getNearMissWidth() { // Property Generated Getter
43 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x98);
44 }
45
46 void setNearMissWidth(double val) { // Property Generated Setter
47 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
48 }
49
50 double getPendulumHeight() { // Property Generated Getter
51 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
52 }
53
54 void setPendulumHeight(double val) { // Property Generated Setter
55 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
56 }
57
58 double getAngleMax() { // Property Generated Getter
59 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
60 }
61
62 void setAngleMax(double val) { // Property Generated Setter
63 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
64 }
65
66 double getPendulumWidth() { // Property Generated Getter
67 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
68 }
69
70 void setPendulumWidth(double val) { // Property Generated Setter
71 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
72 }
73
74 double getCollisionHeight() { // Property Generated Getter
75 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
76 }
77
78 void setCollisionHeight(double val) { // Property Generated Setter
79 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
80 }
81
82 WeightedList getPendulumHitSoundList() { // Property Generated Getter
83 return *reinterpret_cast<WeightedList*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
84 }
85
86 void setPendulumHitSoundList(WeightedList val) { // Property Generated Setter
87 *reinterpret_cast<WeightedList*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
88 }
89
90};
Definition ObstacleCourseObstacleBehaviorTemplate.h:6
Definition ObstacleCoursePendulumBehaviorTemplate.h:8
double getBoxAngle()
Definition ObstacleCoursePendulumBehaviorTemplate.h:26
void setPenaltyTime(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:22
void setNearMissBoxAngle(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:38
double getNearMissWidth()
Definition ObstacleCoursePendulumBehaviorTemplate.h:42
double getAngleMax()
Definition ObstacleCoursePendulumBehaviorTemplate.h:58
void setPendulumHeight(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:54
double getRate()
Definition ObstacleCoursePendulumBehaviorTemplate.h:10
void setPendulumWidth(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:70
WeightedList getPendulumHitSoundList()
Definition ObstacleCoursePendulumBehaviorTemplate.h:82
void setNearMissWidth(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:46
double getPenaltyTime()
Definition ObstacleCoursePendulumBehaviorTemplate.h:18
double getPendulumWidth()
Definition ObstacleCoursePendulumBehaviorTemplate.h:66
void setPendulumHitSoundList(WeightedList val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:86
void setRate(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:14
void setCollisionHeight(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:78
void setAngleMax(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:62
double getPendulumHeight()
Definition ObstacleCoursePendulumBehaviorTemplate.h:50
void setBoxAngle(double val)
Definition ObstacleCoursePendulumBehaviorTemplate.h:30
double getNearMissBoxAngle()
Definition ObstacleCoursePendulumBehaviorTemplate.h:34
double getCollisionHeight()
Definition ObstacleCoursePendulumBehaviorTemplate.h:74
Definition WeightedList.h:6