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PetDerbyObstacleBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/DerbyEffect.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Enums/PetDerbyActions.h>
7
9public:
10 PetDerbyActions getActionType() { // Property Generated Getter
11 return *reinterpret_cast<PetDerbyActions*>(reinterpret_cast<uintptr_t>(this) + 0x78);
12 }
13
14 void setActionType(PetDerbyActions val) { // Property Generated Setter
15 *reinterpret_cast<PetDerbyActions*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
16 }
17
18 bool getCanDestroy() { // Property Generated Getter
19 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x7C);
20 }
21
22 void setCanDestroy(bool val) { // Property Generated Setter
23 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x7C) = val;
24 }
25
26 float getDecisionRadius() { // Property Generated Getter
27 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x80);
28 }
29
30 void setDecisionRadius(float val) { // Property Generated Setter
31 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
32 }
33
34 int getMoraleIncrease() { // Property Generated Getter
35 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84);
36 }
37
38 void setMoraleIncrease(int val) { // Property Generated Setter
39 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84) = val;
40 }
41
42 std::string getSpinEffect() { // Property Generated Getter
43 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
44 }
45
46 void setSpinEffect(std::string val) { // Property Generated Setter
47 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
48 }
49
50 std::string getImpactSound() { // Property Generated Getter
51 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8);
52 }
53
54 void setImpactSound(std::string val) { // Property Generated Setter
55 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8) = val;
56 }
57
58 std::string getAddToWorldSound() { // Property Generated Getter
59 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8);
60 }
61
62 void setAddToWorldSound(std::string val) { // Property Generated Setter
63 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8) = val;
64 }
65
66 List<SharedPointer<DerbyEffect>> * getDerbyEffectList() { // Property Generated Getter
67 return reinterpret_cast<List<SharedPointer<DerbyEffect>> *>(reinterpret_cast<uintptr_t>(this) + 0x88);
68 }
69
70 void setDerbyEffectList(List<SharedPointer<DerbyEffect>> * val) { // Property Generated Setter
71 *reinterpret_cast<List<SharedPointer<DerbyEffect>> **>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
72 }
73
74 List<SharedPointer<DerbyEffect>> * getOnActionSuccessEffectList() { // Property Generated Getter
75 return reinterpret_cast<List<SharedPointer<DerbyEffect>> *>(reinterpret_cast<uintptr_t>(this) + 0x98);
76 }
77
78 void setOnActionSuccessEffectList(List<SharedPointer<DerbyEffect>> * val) { // Property Generated Setter
79 *reinterpret_cast<List<SharedPointer<DerbyEffect>> **>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
80 }
81
82 List<SharedPointer<DerbyEffect>> * getOnActionFailEffectList() { // Property Generated Getter
83 return reinterpret_cast<List<SharedPointer<DerbyEffect>> *>(reinterpret_cast<uintptr_t>(this) + 0xA8);
84 }
85
86 void setOnActionFailEffectList(List<SharedPointer<DerbyEffect>> * val) { // Property Generated Setter
87 *reinterpret_cast<List<SharedPointer<DerbyEffect>> **>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
88 }
89
90};
Definition BehaviorTemplate.h:13
Definition PetDerbyObstacleBehaviorTemplate.h:8
std::string getAddToWorldSound()
Definition PetDerbyObstacleBehaviorTemplate.h:58
void setAddToWorldSound(std::string val)
Definition PetDerbyObstacleBehaviorTemplate.h:62
void setDerbyEffectList(List< SharedPointer< DerbyEffect > > *val)
Definition PetDerbyObstacleBehaviorTemplate.h:70
void setActionType(PetDerbyActions val)
Definition PetDerbyObstacleBehaviorTemplate.h:14
void setSpinEffect(std::string val)
Definition PetDerbyObstacleBehaviorTemplate.h:46
void setOnActionFailEffectList(List< SharedPointer< DerbyEffect > > *val)
Definition PetDerbyObstacleBehaviorTemplate.h:86
void setImpactSound(std::string val)
Definition PetDerbyObstacleBehaviorTemplate.h:54
List< SharedPointer< DerbyEffect > > * getDerbyEffectList()
Definition PetDerbyObstacleBehaviorTemplate.h:66
PetDerbyActions getActionType()
Definition PetDerbyObstacleBehaviorTemplate.h:10
List< SharedPointer< DerbyEffect > > * getOnActionSuccessEffectList()
Definition PetDerbyObstacleBehaviorTemplate.h:74
void setMoraleIncrease(int val)
Definition PetDerbyObstacleBehaviorTemplate.h:38
void setDecisionRadius(float val)
Definition PetDerbyObstacleBehaviorTemplate.h:30
int getMoraleIncrease()
Definition PetDerbyObstacleBehaviorTemplate.h:34
std::string getSpinEffect()
Definition PetDerbyObstacleBehaviorTemplate.h:42
float getDecisionRadius()
Definition PetDerbyObstacleBehaviorTemplate.h:26
bool getCanDestroy()
Definition PetDerbyObstacleBehaviorTemplate.h:18
List< SharedPointer< DerbyEffect > > * getOnActionFailEffectList()
Definition PetDerbyObstacleBehaviorTemplate.h:82
void setCanDestroy(bool val)
Definition PetDerbyObstacleBehaviorTemplate.h:22
std::string getImpactSound()
Definition PetDerbyObstacleBehaviorTemplate.h:50
void setOnActionSuccessEffectList(List< SharedPointer< DerbyEffect > > *val)
Definition PetDerbyObstacleBehaviorTemplate.h:78