2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
Definition BehaviorTemplate.h:13
Definition PetGameBehaviorTemplate.h:6
void setGameName(std::string val)
Definition PetGameBehaviorTemplate.h:12
std::string getGameName()
Definition PetGameBehaviorTemplate.h:8