2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PetGameInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
8 Vector<SharedPointer<PetGameInfo>> *
getGames() {
9 return reinterpret_cast<Vector<SharedPointer<PetGameInfo>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
12 void setGames(Vector<SharedPointer<PetGameInfo>> * val) {
13 *
reinterpret_cast<Vector<SharedPointer<PetGameInfo>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Definition PetGameConfig.h:6
void setGames(Vector< SharedPointer< PetGameInfo > > *val)
Definition PetGameConfig.h:12
Vector< SharedPointer< PetGameInfo > > * getGames()
Definition PetGameConfig.h:8
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86