2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/PetStat.h>
5#include <Cyrus/Classes/PetTalentBaseTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
11 return reinterpret_cast<List<GameEffectInfo*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120);
15 *
reinterpret_cast<List<GameEffectInfo*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120) = val;
19 return *
reinterpret_cast<List<PetStat>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130);
23 *
reinterpret_cast<List<PetStat>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130) = val;
Definition PetTalentBaseTemplate.h:6
Definition PetTalentTemplate.h:8
void setMaxStatList(List< PetStat > val)
Definition PetTalentTemplate.h:22
List< PetStat > getMaxStatList()
Definition PetTalentTemplate.h:18
void setEffectList(List< GameEffectInfo * > *val)
Definition PetTalentTemplate.h:14
List< GameEffectInfo * > * getEffectList()
Definition PetTalentTemplate.h:10