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PhysicsSimMass.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 float GetMassKilograms() { // Function Generated
8 using FunctionPointerType = float (*)(PhysicsSimMass *self);
9 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14C1820);
10 return inner(this);
11 }
12
13 Vector3D GetCenterOfMass() { // Function Generated
14 using FunctionPointerType = Vector3D (*)(PhysicsSimMass *self);
15 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14C17F0);
16 return inner(this);
17 }
18
19 void SetMassKilograms(float a0) { // Function Generated
20 using FunctionPointerType = void (*)(PhysicsSimMass *self, float a0);
21 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14BC850);
22 return inner(this, a0);
23 }
24
25 void SetCenterOfMass(Vector3D a0) { // Function Generated
26 using FunctionPointerType = void (*)(PhysicsSimMass *self, Vector3D a0);
27 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14B2EC0);
28 return inner(this, a0);
29 }
30
31};
Definition PhysicsSimMass.h:5
void SetCenterOfMass(Vector3D a0)
Definition PhysicsSimMass.h:25
void SetMassKilograms(float a0)
Definition PhysicsSimMass.h:19
float GetMassKilograms()
Definition PhysicsSimMass.h:7
Vector3D GetCenterOfMass()
Definition PhysicsSimMass.h:13
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition shared.h:12