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PhysicsSimMassCylinder.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PhysicsSimMass.h>
4#include <Cyrus/Classes/PhysicsSimMassSphere.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 PhysicsSimMass__CylinderDirection GetCylinderDirection() { // Function Generated
10 using FunctionPointerType = PhysicsSimMass__CylinderDirection (*)(PhysicsSimMassCylinder *self);
11 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14C1800);
12 return inner(this);
13 }
14
15 float GetCylinderLengthMeters() { // Function Generated
16 using FunctionPointerType = float (*)(PhysicsSimMassCylinder *self);
17 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14C1810);
18 return inner(this);
19 }
20
21 void SetCylinderDirection(PhysicsSimMass__CylinderDirection a0) { // Function Generated
22 using FunctionPointerType = void (*)(PhysicsSimMassCylinder *self, PhysicsSimMass__CylinderDirection a0);
23 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14C1BD0);
24 return inner(this, a0);
25 }
26
27 void SetCylinderLengthMeters(float a0) { // Function Generated
28 using FunctionPointerType = void (*)(PhysicsSimMassCylinder *self, float a0);
29 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x14BD230);
30 return inner(this, a0);
31 }
32
33};
Definition PhysicsSimMassCylinder.h:7
PhysicsSimMass__CylinderDirection GetCylinderDirection()
Definition PhysicsSimMassCylinder.h:9
float GetCylinderLengthMeters()
Definition PhysicsSimMassCylinder.h:15
void SetCylinderDirection(PhysicsSimMass__CylinderDirection a0)
Definition PhysicsSimMassCylinder.h:21
void SetCylinderLengthMeters(float a0)
Definition PhysicsSimMassCylinder.h:27
Definition PhysicsSimMassSphere.h:6