2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/PlayList__Progression.h>
9 return *
reinterpret_cast<PlayList__Progression*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<PlayList__Progression*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
25 return reinterpret_cast<Vector<PlayListEntry*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
29 *
reinterpret_cast<Vector<PlayListEntry*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
void setTrackFilenameList(Vector< PlayListEntry * > *val)
Definition PlayList.h:28
PlayList__Progression getProgression()
Definition PlayList.h:8
int getCurrentTrack()
Definition PlayList.h:16
Vector< PlayListEntry * > * getTrackFilenameList()
Definition PlayList.h:24
void setProgression(PlayList__Progression val)
Definition PlayList.h:12
void setCurrentTrack(int val)
Definition PlayList.h:20
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86