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PlayerInteractiveMusicLoops.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/InteractiveMusicLoop.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 List<SharedPointer<InteractiveMusicLoop>> * getPlayerRecordedMusicLoopList() { // Property Generated Getter
9 return reinterpret_cast<List<SharedPointer<InteractiveMusicLoop>> *>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setPlayerRecordedMusicLoopList(List<SharedPointer<InteractiveMusicLoop>> * val) { // Property Generated Setter
13 *reinterpret_cast<List<SharedPointer<InteractiveMusicLoop>> **>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16};
Definition PlayerInteractiveMusicLoops.h:6
void setPlayerRecordedMusicLoopList(List< SharedPointer< InteractiveMusicLoop > > *val)
Definition PlayerInteractiveMusicLoops.h:12
List< SharedPointer< InteractiveMusicLoop > > * getPlayerRecordedMusicLoopList()
Definition PlayerInteractiveMusicLoops.h:8
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86