Cyrus Mod Loader
Loading...
Searching...
No Matches
PlayerStatueBehavior.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 Vector<std::string> getVisualBlobs() { // Property Generated Getter
9 return *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
10 }
11
12 void setVisualBlobs(Vector<std::string> val) { // Property Generated Setter
13 *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
14 }
15
16};
Definition BehaviorInstance.h:5
Definition PlayerStatueBehavior.h:6
void setVisualBlobs(Vector< std::string > val)
Definition PlayerStatueBehavior.h:12
Vector< std::string > getVisualBlobs()
Definition PlayerStatueBehavior.h:8