2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatTriggerDescription.h>
4#include <Cyrus/Classes/GameEffectInfo.h>
5#include <Cyrus/Classes/PropertyClass.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
18 return reinterpret_cast<SharedPointer<CombatTriggerDescription> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
22 *
reinterpret_cast<SharedPointer<CombatTriggerDescription> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition GameEffectInfo.h:5
Definition ProvideCombatTriggerInfo.h:7
void setTriggerName(std::string val)
Definition ProvideCombatTriggerInfo.h:13
std::string getTriggerName()
Definition ProvideCombatTriggerInfo.h:9
SharedPointer< CombatTriggerDescription > * getTriggerDescription()
Definition ProvideCombatTriggerInfo.h:17
void setTriggerDescription(SharedPointer< CombatTriggerDescription > *val)
Definition ProvideCombatTriggerInfo.h:21