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ProvideCombatTriggerInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatTriggerDescription.h>
4#include <Cyrus/Classes/GameEffectInfo.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 std::string getTriggerName() { // Property Generated Getter
10 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
11 }
12
13 void setTriggerName(std::string val) { // Property Generated Setter
14 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
15 }
16
17 SharedPointer<CombatTriggerDescription> * getTriggerDescription() { // Property Generated Getter
18 return reinterpret_cast<SharedPointer<CombatTriggerDescription> *>(reinterpret_cast<uintptr_t>(this) + 0x88);
19 }
20
21 void setTriggerDescription(SharedPointer<CombatTriggerDescription> * val) { // Property Generated Setter
22 *reinterpret_cast<SharedPointer<CombatTriggerDescription> **>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
23 }
24
25};
Definition GameEffectInfo.h:5
Definition ProvideCombatTriggerInfo.h:7
void setTriggerName(std::string val)
Definition ProvideCombatTriggerInfo.h:13
std::string getTriggerName()
Definition ProvideCombatTriggerInfo.h:9
SharedPointer< CombatTriggerDescription > * getTriggerDescription()
Definition ProvideCombatTriggerInfo.h:17
void setTriggerDescription(SharedPointer< CombatTriggerDescription > *val)
Definition ProvideCombatTriggerInfo.h:21