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ProvidePetPowerInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/RequirementList.h>
6
8public:
9 int getHappinessCost() { // Property Generated Getter
10 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x68);
11 }
12
13 void setHappinessCost(int val) { // Property Generated Setter
14 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
15 }
16
17 int getCooldown() { // Property Generated Getter
18 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x6C);
19 }
20
21 void setCooldown(int val) { // Property Generated Setter
22 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x6C) = val;
23 }
24
25 int getUsesPerCombat() { // Property Generated Getter
26 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x70);
27 }
28
29 void setUsesPerCombat(int val) { // Property Generated Setter
30 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
31 }
32
33 std::string getUnlockedTemplate() { // Property Generated Getter
34 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
35 }
36
37 void setUnlockedTemplate(std::string val) { // Property Generated Setter
38 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
39 }
40
41 std::string getLockedTemplate() { // Property Generated Getter
42 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98);
43 }
44
45 void setLockedTemplate(std::string val) { // Property Generated Setter
46 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
47 }
48
49 bool getCombatTalent() { // Property Generated Getter
50 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
51 }
52
53 void setCombatTalent(bool val) { // Property Generated Setter
54 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
55 }
56
57 std::string getTriggerName() { // Property Generated Getter
58 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
59 }
60
61 void setTriggerName(std::string val) { // Property Generated Setter
62 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
63 }
64
65 int getUnlockReagentAmount1() { // Property Generated Getter
66 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE0);
67 }
68
69 void setUnlockReagentAmount1(int val) { // Property Generated Setter
70 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE0) = val;
71 }
72
73 unsigned int getUnlockReagentTemplate1() { // Property Generated Getter
74 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE4);
75 }
76
77 void setUnlockReagentTemplate1(unsigned int val) { // Property Generated Setter
78 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE4) = val;
79 }
80
81 int getUnlockReagentAmount2() { // Property Generated Getter
82 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE8);
83 }
84
85 void setUnlockReagentAmount2(int val) { // Property Generated Setter
86 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE8) = val;
87 }
88
89 unsigned int getUnlockReagentTemplate2() { // Property Generated Getter
90 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xEC);
91 }
92
93 void setUnlockReagentTemplate2(unsigned int val) { // Property Generated Setter
94 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xEC) = val;
95 }
96
97 int getUnlockReagentAmount3() { // Property Generated Getter
98 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xF0);
99 }
100
101 void setUnlockReagentAmount3(int val) { // Property Generated Setter
102 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xF0) = val;
103 }
104
105 unsigned int getUnlockReagentTemplate3() { // Property Generated Getter
106 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xF4);
107 }
108
109 void setUnlockReagentTemplate3(unsigned int val) { // Property Generated Setter
110 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xF4) = val;
111 }
112
113 int getUnlockReagentAmount4() { // Property Generated Getter
114 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xF8);
115 }
116
117 void setUnlockReagentAmount4(int val) { // Property Generated Setter
118 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xF8) = val;
119 }
120
121 unsigned int getUnlockReagentTemplate4() { // Property Generated Getter
122 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xFC);
123 }
124
125 void setUnlockReagentTemplate4(unsigned int val) { // Property Generated Setter
126 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xFC) = val;
127 }
128
129 std::string getExtra1() { // Property Generated Getter
130 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x100);
131 }
132
133 void setExtra1(std::string val) { // Property Generated Setter
134 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x100) = val;
135 }
136
137 std::string getExtra2() { // Property Generated Getter
138 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x120);
139 }
140
141 void setExtra2(std::string val) { // Property Generated Setter
142 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x120) = val;
143 }
144
145 std::string getLootTableName() { // Property Generated Getter
146 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x140);
147 }
148
149 void setLootTableName(std::string val) { // Property Generated Setter
150 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x140) = val;
151 }
152
153 std::string getPowerDisplayName() { // Property Generated Getter
154 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x160);
155 }
156
157 void setPowerDisplayName(std::string val) { // Property Generated Setter
158 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x160) = val;
159 }
160
161 SharedPointer<RequirementList> * getRequirementList() { // Property Generated Getter
162 return reinterpret_cast<SharedPointer<RequirementList> *>(reinterpret_cast<uintptr_t>(this) + 0x180);
163 }
164
165 void setRequirementList(SharedPointer<RequirementList> * val) { // Property Generated Setter
166 *reinterpret_cast<SharedPointer<RequirementList> **>(reinterpret_cast<uintptr_t>(this) + 0x180) = val;
167 }
168
169 std::string getRequirementFailedString() { // Property Generated Getter
170 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x190);
171 }
172
173 void setRequirementFailedString(std::string val) { // Property Generated Setter
174 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x190) = val;
175 }
176
177 bool getNoPVP() { // Property Generated Getter
178 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1B4);
179 }
180
181 void setNoPVP(bool val) { // Property Generated Setter
182 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1B4) = val;
183 }
184
185 int getRampUp() { // Property Generated Getter
186 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B8);
187 }
188
189 void setRampUp(int val) { // Property Generated Setter
190 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1B8) = val;
191 }
192
193 std::string getDescription() { // Property Generated Getter
194 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1C0);
195 }
196
197 void setDescription(std::string val) { // Property Generated Setter
198 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1C0) = val;
199 }
200
201 bool getMyTurn() { // Property Generated Getter
202 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1E0);
203 }
204
205 void setMyTurn(bool val) { // Property Generated Setter
206 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x1E0) = val;
207 }
208
209};
Definition GameEffectInfo.h:5
Definition ProvidePetPowerInfo.h:7
void setExtra2(std::string val)
Definition ProvidePetPowerInfo.h:141
int getCooldown()
Definition ProvidePetPowerInfo.h:17
int getUnlockReagentAmount2()
Definition ProvidePetPowerInfo.h:81
void setRequirementFailedString(std::string val)
Definition ProvidePetPowerInfo.h:173
int getUsesPerCombat()
Definition ProvidePetPowerInfo.h:25
SharedPointer< RequirementList > * getRequirementList()
Definition ProvidePetPowerInfo.h:161
void setUnlockReagentTemplate3(unsigned int val)
Definition ProvidePetPowerInfo.h:109
void setUnlockReagentTemplate2(unsigned int val)
Definition ProvidePetPowerInfo.h:93
std::string getRequirementFailedString()
Definition ProvidePetPowerInfo.h:169
bool getCombatTalent()
Definition ProvidePetPowerInfo.h:49
void setUnlockReagentAmount1(int val)
Definition ProvidePetPowerInfo.h:69
std::string getUnlockedTemplate()
Definition ProvidePetPowerInfo.h:33
void setUnlockReagentAmount3(int val)
Definition ProvidePetPowerInfo.h:101
unsigned int getUnlockReagentTemplate3()
Definition ProvidePetPowerInfo.h:105
std::string getExtra2()
Definition ProvidePetPowerInfo.h:137
void setHappinessCost(int val)
Definition ProvidePetPowerInfo.h:13
void setUsesPerCombat(int val)
Definition ProvidePetPowerInfo.h:29
int getHappinessCost()
Definition ProvidePetPowerInfo.h:9
void setRequirementList(SharedPointer< RequirementList > *val)
Definition ProvidePetPowerInfo.h:165
void setCombatTalent(bool val)
Definition ProvidePetPowerInfo.h:53
std::string getPowerDisplayName()
Definition ProvidePetPowerInfo.h:153
unsigned int getUnlockReagentTemplate1()
Definition ProvidePetPowerInfo.h:73
void setRampUp(int val)
Definition ProvidePetPowerInfo.h:189
int getUnlockReagentAmount4()
Definition ProvidePetPowerInfo.h:113
int getUnlockReagentAmount1()
Definition ProvidePetPowerInfo.h:65
void setUnlockReagentTemplate1(unsigned int val)
Definition ProvidePetPowerInfo.h:77
void setUnlockReagentTemplate4(unsigned int val)
Definition ProvidePetPowerInfo.h:125
std::string getLootTableName()
Definition ProvidePetPowerInfo.h:145
unsigned int getUnlockReagentTemplate4()
Definition ProvidePetPowerInfo.h:121
std::string getLockedTemplate()
Definition ProvidePetPowerInfo.h:41
void setMyTurn(bool val)
Definition ProvidePetPowerInfo.h:205
std::string getTriggerName()
Definition ProvidePetPowerInfo.h:57
void setUnlockReagentAmount4(int val)
Definition ProvidePetPowerInfo.h:117
void setCooldown(int val)
Definition ProvidePetPowerInfo.h:21
void setTriggerName(std::string val)
Definition ProvidePetPowerInfo.h:61
bool getMyTurn()
Definition ProvidePetPowerInfo.h:201
void setLootTableName(std::string val)
Definition ProvidePetPowerInfo.h:149
void setDescription(std::string val)
Definition ProvidePetPowerInfo.h:197
void setUnlockReagentAmount2(int val)
Definition ProvidePetPowerInfo.h:85
void setPowerDisplayName(std::string val)
Definition ProvidePetPowerInfo.h:157
void setNoPVP(bool val)
Definition ProvidePetPowerInfo.h:181
int getRampUp()
Definition ProvidePetPowerInfo.h:185
bool getNoPVP()
Definition ProvidePetPowerInfo.h:177
void setLockedTemplate(std::string val)
Definition ProvidePetPowerInfo.h:45
std::string getExtra1()
Definition ProvidePetPowerInfo.h:129
unsigned int getUnlockReagentTemplate2()
Definition ProvidePetPowerInfo.h:89
void setExtra1(std::string val)
Definition ProvidePetPowerInfo.h:133
std::string getDescription()
Definition ProvidePetPowerInfo.h:193
int getUnlockReagentAmount3()
Definition ProvidePetPowerInfo.h:97
void setUnlockedTemplate(std::string val)
Definition ProvidePetPowerInfo.h:37