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PvPMatchInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ArenaMatchInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/PvPMatchJoinQueueRequirements.h>
6#include <Cyrus/Classes/SpellEffectPenalty.h>
7
9public:
10 SharedPointer<PvPMatchJoinQueueRequirements> * getJoinQueueRequirements() { // Property Generated Getter
11 return reinterpret_cast<SharedPointer<PvPMatchJoinQueueRequirements> *>(reinterpret_cast<uintptr_t>(this) + 0x138);
12 }
13
14 void setJoinQueueRequirements(SharedPointer<PvPMatchJoinQueueRequirements> * val) { // Property Generated Setter
15 *reinterpret_cast<SharedPointer<PvPMatchJoinQueueRequirements> **>(reinterpret_cast<uintptr_t>(this) + 0x138) = val;
16 }
17
18 unsigned int getTimeLimitSec() { // Property Generated Getter
19 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x148);
20 }
21
22 void setTimeLimitSec(unsigned int val) { // Property Generated Setter
23 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x148) = val;
24 }
25
26 bool getUseHistoricDiego() { // Property Generated Getter
27 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x160);
28 }
29
30 void setUseHistoricDiego(bool val) { // Property Generated Setter
31 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x160) = val;
32 }
33
34 List<gid> getIgnoredList() { // Property Generated Getter
35 return *reinterpret_cast<List<gid>*>(reinterpret_cast<uintptr_t>(this) + 0x150);
36 }
37
38 void setIgnoredList(List<gid> val) { // Property Generated Setter
39 *reinterpret_cast<List<gid>*>(reinterpret_cast<uintptr_t>(this) + 0x150) = val;
40 }
41
42 float getMatchTimer() { // Property Generated Getter
43 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x164);
44 }
45
46 void setMatchTimer(float val) { // Property Generated Setter
47 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x164) = val;
48 }
49
50 int getBonusTime() { // Property Generated Getter
51 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x168);
52 }
53
54 void setBonusTime(int val) { // Property Generated Setter
55 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x168) = val;
56 }
57
58 int getPassPenalty() { // Property Generated Getter
59 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x16C);
60 }
61
62 void setPassPenalty(int val) { // Property Generated Setter
63 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x16C) = val;
64 }
65
66 int getYellowTime() { // Property Generated Getter
67 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x170);
68 }
69
70 void setYellowTime(int val) { // Property Generated Setter
71 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x170) = val;
72 }
73
74 int getRedTime() { // Property Generated Getter
75 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x174);
76 }
77
78 void setRedTime(int val) { // Property Generated Setter
79 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x174) = val;
80 }
81
82 int getMinTurnTime() { // Property Generated Getter
83 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x178);
84 }
85
86 void setMinTurnTime(int val) { // Property Generated Setter
87 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x178) = val;
88 }
89
90 Vector<SharedPointer<SpellEffectPenalty>> * getEffects() { // Property Generated Getter
91 return reinterpret_cast<Vector<SharedPointer<SpellEffectPenalty>> *>(reinterpret_cast<uintptr_t>(this) + 0x180);
92 }
93
94 void setEffects(Vector<SharedPointer<SpellEffectPenalty>> * val) { // Property Generated Setter
95 *reinterpret_cast<Vector<SharedPointer<SpellEffectPenalty>> **>(reinterpret_cast<uintptr_t>(this) + 0x180) = val;
96 }
97
98 bool getUpdateBattlePassPoints() { // Property Generated Getter
99 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x198);
100 }
101
102 void setUpdateBattlePassPoints(bool val) { // Property Generated Setter
103 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x198) = val;
104 }
105
106 int getBattlePassWinPoints() { // Property Generated Getter
107 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x19C);
108 }
109
110 void setBattlePassWinPoints(int val) { // Property Generated Setter
111 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x19C) = val;
112 }
113
114 int getBattlePassLosePoints() { // Property Generated Getter
115 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A0);
116 }
117
118 void setBattlePassLosePoints(int val) { // Property Generated Setter
119 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x1A0) = val;
120 }
121
122};
Definition ArenaMatchInfo.h:7
Definition PvPMatchInfo.h:8
SharedPointer< PvPMatchJoinQueueRequirements > * getJoinQueueRequirements()
Definition PvPMatchInfo.h:10
Vector< SharedPointer< SpellEffectPenalty > > * getEffects()
Definition PvPMatchInfo.h:90
void setBattlePassLosePoints(int val)
Definition PvPMatchInfo.h:118
void setEffects(Vector< SharedPointer< SpellEffectPenalty > > *val)
Definition PvPMatchInfo.h:94
void setUseHistoricDiego(bool val)
Definition PvPMatchInfo.h:30
void setJoinQueueRequirements(SharedPointer< PvPMatchJoinQueueRequirements > *val)
Definition PvPMatchInfo.h:14
void setBonusTime(int val)
Definition PvPMatchInfo.h:54
void setUpdateBattlePassPoints(bool val)
Definition PvPMatchInfo.h:102
int getRedTime()
Definition PvPMatchInfo.h:74
int getBattlePassLosePoints()
Definition PvPMatchInfo.h:114
int getMinTurnTime()
Definition PvPMatchInfo.h:82
int getBonusTime()
Definition PvPMatchInfo.h:50
int getYellowTime()
Definition PvPMatchInfo.h:66
void setMinTurnTime(int val)
Definition PvPMatchInfo.h:86
void setYellowTime(int val)
Definition PvPMatchInfo.h:70
unsigned int getTimeLimitSec()
Definition PvPMatchInfo.h:18
bool getUseHistoricDiego()
Definition PvPMatchInfo.h:26
void setTimeLimitSec(unsigned int val)
Definition PvPMatchInfo.h:22
void setIgnoredList(List< gid > val)
Definition PvPMatchInfo.h:38
void setBattlePassWinPoints(int val)
Definition PvPMatchInfo.h:110
float getMatchTimer()
Definition PvPMatchInfo.h:42
bool getUpdateBattlePassPoints()
Definition PvPMatchInfo.h:98
void setPassPenalty(int val)
Definition PvPMatchInfo.h:62
int getPassPenalty()
Definition PvPMatchInfo.h:58
void setRedTime(int val)
Definition PvPMatchInfo.h:78
List< gid > getIgnoredList()
Definition PvPMatchInfo.h:34
void setMatchTimer(float val)
Definition PvPMatchInfo.h:46
int getBattlePassWinPoints()
Definition PvPMatchInfo.h:106