2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 using FunctionPointerType = int (*)(
QuestData *self);
17 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15B1270);
23 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15B1280);
24 return inner(
this, a0);
29 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15B1320);
30 return inner(
this, a0);
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
std::string getName()
Definition QuestData.h:7
int GoalCount()
Definition QuestData.h:15
GoalData * GetGoalByIndex(unsigned int a0)
Definition QuestData.h:21
GoalData * GetGoalByGID(gid a0)
Definition QuestData.h:27
void setName(std::string val)
Definition QuestData.h:11