2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x49);
20 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x49) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
36 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
40 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4A);
44 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4A) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition QuestDynaModInfo.h:5
void setModState(std::string val)
Definition QuestDynaModInfo.h:35
void setHideObjects(bool val)
Definition QuestDynaModInfo.h:11
void setZoneTag(std::string val)
Definition QuestDynaModInfo.h:27
std::string getZoneTag()
Definition QuestDynaModInfo.h:23
bool getExistBeyondQuest()
Definition QuestDynaModInfo.h:39
void setAlterState(bool val)
Definition QuestDynaModInfo.h:19
bool getAlterState()
Definition QuestDynaModInfo.h:15
bool getHideObjects()
Definition QuestDynaModInfo.h:7
std::string getModState()
Definition QuestDynaModInfo.h:31
void setExistBeyondQuest(bool val)
Definition QuestDynaModInfo.h:43