2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectBase.h>
4#include <Cyrus/Classes/NamedEffect.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/RequirementList.h>
7#include <Cyrus/Classes/ResultList.h>
12 return reinterpret_cast<SharedPointer<RequirementList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
16 *
reinterpret_cast<SharedPointer<RequirementList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
20 return reinterpret_cast<SharedPointer<ResultList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
24 *
reinterpret_cast<SharedPointer<ResultList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
28 return reinterpret_cast<SharedPointer<ResultList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
32 *
reinterpret_cast<SharedPointer<ResultList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
Definition NamedEffect.h:6
Definition QuestEffect.h:9
void setStartReqs(SharedPointer< RequirementList > *val)
Definition QuestEffect.h:15
SharedPointer< ResultList > * getStartResults()
Definition QuestEffect.h:19
void setStartResults(SharedPointer< ResultList > *val)
Definition QuestEffect.h:23
SharedPointer< RequirementList > * getStartReqs()
Definition QuestEffect.h:11
void setEndResults(SharedPointer< ResultList > *val)
Definition QuestEffect.h:31
SharedPointer< ResultList > * getEndResults()
Definition QuestEffect.h:27