2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/RequirementList.h>
6#include <Cyrus/Classes/ResultList.h>
11 return reinterpret_cast<SharedPointer<RequirementList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
15 *
reinterpret_cast<SharedPointer<RequirementList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
19 return reinterpret_cast<SharedPointer<ResultList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
23 *
reinterpret_cast<SharedPointer<ResultList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
27 return reinterpret_cast<SharedPointer<ResultList> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
31 *
reinterpret_cast<SharedPointer<ResultList> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition GameEffectInfo.h:5
Definition QuestEffectInfo.h:8
void setStartReqs(SharedPointer< RequirementList > *val)
Definition QuestEffectInfo.h:14
SharedPointer< ResultList > * getEndResults()
Definition QuestEffectInfo.h:26
void setEndResults(SharedPointer< ResultList > *val)
Definition QuestEffectInfo.h:30
SharedPointer< RequirementList > * getStartReqs()
Definition QuestEffectInfo.h:10
SharedPointer< ResultList > * getStartResults()
Definition QuestEffectInfo.h:18
void setStartResults(SharedPointer< ResultList > *val)
Definition QuestEffectInfo.h:22