Cyrus Mod Loader
Loading...
Searching...
No Matches
QuestEntry.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
5class QuestEntry : public PropertyClass {
6public:
7 std::string getQuestName() { // Property Generated Getter
8 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50);
9 }
10
11 void setQuestName(std::string val) { // Property Generated Setter
12 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
13 }
14
15 unsigned int getQuestNameID() { // Property Generated Getter
16 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
17 }
18
19 void setQuestNameID(unsigned int val) { // Property Generated Setter
20 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
21 }
22
23 List<GoalEntryFull*> * getGoalEntries() { // Property Generated Getter
24 return reinterpret_cast<List<GoalEntryFull*> *>(reinterpret_cast<uintptr_t>(this) + 0xE8);
25 }
26
27 void setGoalEntries(List<GoalEntryFull*> * val) { // Property Generated Setter
28 *reinterpret_cast<List<GoalEntryFull*> **>(reinterpret_cast<uintptr_t>(this) + 0xE8) = val;
29 }
30
31};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition QuestEntry.h:5
void setQuestName(std::string val)
Definition QuestEntry.h:11
void setGoalEntries(List< GoalEntryFull * > *val)
Definition QuestEntry.h:27
void setQuestNameID(unsigned int val)
Definition QuestEntry.h:19
std::string getQuestName()
Definition QuestEntry.h:7
List< GoalEntryFull * > * getGoalEntries()
Definition QuestEntry.h:23
unsigned int getQuestNameID()
Definition QuestEntry.h:15