2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GeomParams.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
13 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
17 return *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
21 *
reinterpret_cast<Vector3D*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
25 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
29 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
Definition GeomParams.h:6
Definition RayGeomParams.h:6
void setVDirection(Vector3D val)
Definition RayGeomParams.h:20
float getFLength()
Definition RayGeomParams.h:24
Vector3D getVDirection()
Definition RayGeomParams.h:16
void setFLength(float val)
Definition RayGeomParams.h:28
void setVPosition(Vector3D val)
Definition RayGeomParams.h:12
Vector3D getVPosition()
Definition RayGeomParams.h:8