2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicAction.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Definition CinematicAction.h:5
Definition RemoveCameraMappingCinematicAction.h:6
void setCamToReplace(std::string val)
Definition RemoveCameraMappingCinematicAction.h:12
std::string getCamToReplace()
Definition RemoveCameraMappingCinematicAction.h:8