2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/Requirement.h>
5#include <Cyrus/Enums/GoalStatusRequirement.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
18 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
22 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
26 return *
reinterpret_cast<GoalStatusRequirement*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
30 *
reinterpret_cast<GoalStatusRequirement*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
Definition ReqHasGoal.h:7
std::string getGoalName()
Definition ReqHasGoal.h:17
void setRequiredStatus(GoalStatusRequirement val)
Definition ReqHasGoal.h:29
GoalStatusRequirement getRequiredStatus()
Definition ReqHasGoal.h:25
std::string getQuestName()
Definition ReqHasGoal.h:9
void setQuestName(std::string val)
Definition ReqHasGoal.h:13
void setGoalName(std::string val)
Definition ReqHasGoal.h:21
Definition Requirement.h:6