2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
13 *
reinterpret_cast<List<gid>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
Definition BehaviorInstance.h:5
Definition RitualObjectBehaviorBase.h:6
List< gid > getPlayerList()
Definition RitualObjectBehaviorBase.h:8
void setPlayerList(List< gid > val)
Definition RitualObjectBehaviorBase.h:12