Cyrus Mod Loader
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SG_GameAction__SG_Target.h
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#pragma once
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enum
SG_GameAction__SG_Target {
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Target_Ball = 0,
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Target_Self = 1,
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Target_Connections = 2,
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__DEFAULT = Target_Ball,
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};
src
Cyrus
Enums
SG_GameAction__SG_Target.h
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