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ScavengeGoalTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/GoalTemplate.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 List<std::string> getItemAdjectives() { // Property Generated Getter
10 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x210);
11 }
12
13 void setItemAdjectives(List<std::string> val) { // Property Generated Setter
14 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x210) = val;
15 }
16
17 int getItemTotal() { // Property Generated Getter
18 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x208);
19 }
20
21 void setItemTotal(int val) { // Property Generated Setter
22 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x208) = val;
23 }
24
25};
Definition GoalTemplate.h:7
Definition ScavengeGoalTemplate.h:7
void setItemAdjectives(List< std::string > val)
Definition ScavengeGoalTemplate.h:13
void setItemTotal(int val)
Definition ScavengeGoalTemplate.h:21
int getItemTotal()
Definition ScavengeGoalTemplate.h:17
List< std::string > getItemAdjectives()
Definition ScavengeGoalTemplate.h:9