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ShadowPipOverride.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatRule.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/kShadow_Threshold_Type.h>
6
8public:
9 kShadow_Threshold_Type getShadowThresholdType() { // Property Generated Getter
10 return *reinterpret_cast<kShadow_Threshold_Type*>(reinterpret_cast<uintptr_t>(this) + 0x48);
11 }
12
13 void setShadowThresholdType(kShadow_Threshold_Type val) { // Property Generated Setter
14 *reinterpret_cast<kShadow_Threshold_Type*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
15 }
16
17 float getShadowThresholdFactor() { // Property Generated Getter
18 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
19 }
20
21 void setShadowThresholdFactor(float val) { // Property Generated Setter
22 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
23 }
24
25 float getShadowPipRatingFactor() { // Property Generated Getter
26 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x50);
27 }
28
29 void setShadowPipRatingFactor(float val) { // Property Generated Setter
30 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
31 }
32
33};
Definition CombatRule.h:5
Definition ShadowPipOverride.h:7
float getShadowPipRatingFactor()
Definition ShadowPipOverride.h:25
void setShadowThresholdType(kShadow_Threshold_Type val)
Definition ShadowPipOverride.h:13
kShadow_Threshold_Type getShadowThresholdType()
Definition ShadowPipOverride.h:9
void setShadowThresholdFactor(float val)
Definition ShadowPipOverride.h:21
void setShadowPipRatingFactor(float val)
Definition ShadowPipOverride.h:29
float getShadowThresholdFactor()
Definition ShadowPipOverride.h:17