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SoundBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/AreaBehaviorTemplate.h>
4#include <Cyrus/Classes/BehaviorTemplate.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Enums/PlayList__Progression.h>
7
9public:
10 Vector<std::string> getTrackFilenameList() { // Property Generated Getter
11 return *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x98);
12 }
13
14 void setTrackFilenameList(Vector<std::string> val) { // Property Generated Setter
15 *reinterpret_cast<Vector<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
16 }
17
18 Vector<PlayListEntry*> * getPlayList() { // Property Generated Getter
19 return reinterpret_cast<Vector<PlayListEntry*> *>(reinterpret_cast<uintptr_t>(this) + 0xB0);
20 }
21
22 void setPlayList(Vector<PlayListEntry*> * val) { // Property Generated Setter
23 *reinterpret_cast<Vector<PlayListEntry*> **>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
24 }
25
26 int getPriority() { // Property Generated Getter
27 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD0);
28 }
29
30 void setPriority(int val) { // Property Generated Setter
31 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xD0) = val;
32 }
33
34 float getVolume() { // Property Generated Getter
35 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
36 }
37
38 void setVolume(float val) { // Property Generated Setter
39 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
40 }
41
42 int getLoopCount() { // Property Generated Getter
43 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xCC);
44 }
45
46 void setLoopCount(int val) { // Property Generated Setter
47 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xCC) = val;
48 }
49
50 PlayList__Progression getProgression() { // Property Generated Getter
51 return *reinterpret_cast<PlayList__Progression*>(reinterpret_cast<uintptr_t>(this) + 0xDC);
52 }
53
54 void setProgression(PlayList__Progression val) { // Property Generated Setter
55 *reinterpret_cast<PlayList__Progression*>(reinterpret_cast<uintptr_t>(this) + 0xDC) = val;
56 }
57
58 float getProgressMin() { // Property Generated Getter
59 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD4);
60 }
61
62 void setProgressMin(float val) { // Property Generated Setter
63 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD4) = val;
64 }
65
66 float getProgressMax() { // Property Generated Getter
67 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD8);
68 }
69
70 void setProgressMax(float val) { // Property Generated Setter
71 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xD8) = val;
72 }
73
74 unsigned int getAudioFilterSet() { // Property Generated Getter
75 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE0);
76 }
77
78 void setAudioFilterSet(unsigned int val) { // Property Generated Setter
79 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE0) = val;
80 }
81
82 std::string getAnimationNameFilter() { // Property Generated Getter
83 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8);
84 }
85
86 void setAnimationNameFilter(std::string val) { // Property Generated Setter
87 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8) = val;
88 }
89
90 std::string getFunctionallabel() { // Property Generated Getter
91 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x108);
92 }
93
94 void setFunctionallabel(std::string val) { // Property Generated Setter
95 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x108) = val;
96 }
97
98};
Definition AreaBehaviorTemplate.h:8
Definition SoundBehaviorTemplate.h:8
void setAudioFilterSet(unsigned int val)
Definition SoundBehaviorTemplate.h:78
std::string getFunctionallabel()
Definition SoundBehaviorTemplate.h:90
std::string getAnimationNameFilter()
Definition SoundBehaviorTemplate.h:82
void setProgressMax(float val)
Definition SoundBehaviorTemplate.h:70
void setFunctionallabel(std::string val)
Definition SoundBehaviorTemplate.h:94
void setLoopCount(int val)
Definition SoundBehaviorTemplate.h:46
void setProgressMin(float val)
Definition SoundBehaviorTemplate.h:62
PlayList__Progression getProgression()
Definition SoundBehaviorTemplate.h:50
void setPlayList(Vector< PlayListEntry * > *val)
Definition SoundBehaviorTemplate.h:22
void setTrackFilenameList(Vector< std::string > val)
Definition SoundBehaviorTemplate.h:14
int getLoopCount()
Definition SoundBehaviorTemplate.h:42
float getProgressMin()
Definition SoundBehaviorTemplate.h:58
Vector< std::string > getTrackFilenameList()
Definition SoundBehaviorTemplate.h:10
int getPriority()
Definition SoundBehaviorTemplate.h:26
void setAnimationNameFilter(std::string val)
Definition SoundBehaviorTemplate.h:86
void setPriority(int val)
Definition SoundBehaviorTemplate.h:30
float getProgressMax()
Definition SoundBehaviorTemplate.h:66
unsigned int getAudioFilterSet()
Definition SoundBehaviorTemplate.h:74
void setProgression(PlayList__Progression val)
Definition SoundBehaviorTemplate.h:54
float getVolume()
Definition SoundBehaviorTemplate.h:34
Vector< PlayListEntry * > * getPlayList()
Definition SoundBehaviorTemplate.h:18
void setVolume(float val)
Definition SoundBehaviorTemplate.h:38