2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return reinterpret_cast<SpawnObjectInfo* *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<SpawnObjectInfo* **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
void setPercentChance(unsigned char val)
Definition SpawnItem.h:11
void setObjectInfo(SpawnObjectInfo **val)
Definition SpawnItem.h:19
SpawnObjectInfo ** getObjectInfo()
Definition SpawnItem.h:15
unsigned char getPercentChance()
Definition SpawnItem.h:7
Definition SpawnObjectInfo.h:7