2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
28 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
32 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x71);
36 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x71) = val;
40 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
44 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
48 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
52 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
56 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x79);
60 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x79) = val;
64 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
68 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
72 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
76 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
80 return reinterpret_cast<List<SpawnItem*> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
84 *
reinterpret_cast<List<SpawnItem*> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
88 return reinterpret_cast<RequirementList* *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
92 *
reinterpret_cast<RequirementList* **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
96 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
100 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
104 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7A);
108 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7A) = val;
112 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
116 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
120 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
124 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
128 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
132 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition RequirementList.h:6
Definition SpawnObject.h:5
void setSpawnList(List< SpawnItem * > *val)
Definition SpawnObject.h:83
int getSpawnTime()
Definition SpawnObject.h:63
std::string getName()
Definition SpawnObject.h:7
RequirementList ** getGlobalDynamicReqs()
Definition SpawnObject.h:87
void setRespawnRate(unsigned int val)
Definition SpawnObject.h:75
unsigned int getZoneLevelMax()
Definition SpawnObject.h:119
bool getPopSensitive()
Definition SpawnObject.h:31
void setPopSensitive(bool val)
Definition SpawnObject.h:35
unsigned int getMaxNumberOfSpawns()
Definition SpawnObject.h:39
void setSpawnTime(int val)
Definition SpawnObject.h:67
void setZoneLevelUp(unsigned int val)
Definition SpawnObject.h:131
bool getActivateAtMax()
Definition SpawnObject.h:55
void setWaitForTimer(bool val)
Definition SpawnObject.h:107
bool getWaitForTimer()
Definition SpawnObject.h:103
bool getAtLeastOneSpawn()
Definition SpawnObject.h:47
unsigned int getZoneLevelUp()
Definition SpawnObject.h:127
void setZoneLevelMax(unsigned int val)
Definition SpawnObject.h:123
void setZoneLevelMin(unsigned int val)
Definition SpawnObject.h:115
bool getActive()
Definition SpawnObject.h:23
bool getGlobalDynamic()
Definition SpawnObject.h:95
gid getId()
Definition SpawnObject.h:15
void setId(gid val)
Definition SpawnObject.h:19
unsigned int getZoneLevelMin()
Definition SpawnObject.h:111
List< SpawnItem * > * getSpawnList()
Definition SpawnObject.h:79
unsigned int getRespawnRate()
Definition SpawnObject.h:71
void setActivateAtMax(bool val)
Definition SpawnObject.h:59
void setGlobalDynamicReqs(RequirementList **val)
Definition SpawnObject.h:91
void setName(std::string val)
Definition SpawnObject.h:11
void setMaxNumberOfSpawns(unsigned int val)
Definition SpawnObject.h:43
void setAtLeastOneSpawn(bool val)
Definition SpawnObject.h:51
void setGlobalDynamic(bool val)
Definition SpawnObject.h:99
void setActive(bool val)
Definition SpawnObject.h:27