2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/Window.h>
10 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xBCA0B0);
11 return inner(
this, a0, a1);
16 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xBC7CD0);
17 return inner(
this, a0);
22 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xBC99D0);
Definition SpellBookPrefsWindow.h:6
void SwitchTab(std::string a0)
Definition SpellBookPrefsWindow.h:14
unsigned int GetCurrentPage()
Definition SpellBookPrefsWindow.h:20
void EnableTabButton(std::string a0, bool a1)
Definition SpellBookPrefsWindow.h:8
Represents a Wizard101 Window, think anything you see on screen that is not a 3D model.
Definition Window.h:45