2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 using FunctionPointerType =
unsigned int (*)(
SpellData *self);
33 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x16AAB00);
38 using FunctionPointerType =
unsigned int (*)(
SpellData *self);
39 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x15FBCA0);
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
unsigned int GetTemplateID()
Definition SpellData.h:31
unsigned int GetEnchantmentID()
Definition SpellData.h:37
void setEnchantment(unsigned int val)
Definition SpellData.h:19
unsigned int getTemplateID()
Definition SpellData.h:7
unsigned int getQuantity()
Definition SpellData.h:23
void setTemplateID(unsigned int val)
Definition SpellData.h:11
unsigned int getEnchantment()
Definition SpellData.h:15
void setQuantity(unsigned int val)
Definition SpellData.h:27