2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/SpellEffect__kHangingDisposition.h>
5#include <Cyrus/Enums/SpellEffect__kSpellEffects.h>
10 return *
reinterpret_cast<SpellEffect__kSpellEffects*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
14 *
reinterpret_cast<SpellEffect__kSpellEffects*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
18 return *
reinterpret_cast<SpellEffect__kHangingDisposition*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
22 *
reinterpret_cast<SpellEffect__kHangingDisposition*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
26 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
30 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition SpellEffectPenalty.h:7
void setPenaltyTime(int val)
Definition SpellEffectPenalty.h:29
void setEffectType(SpellEffect__kSpellEffects val)
Definition SpellEffectPenalty.h:13
void setDisposition(SpellEffect__kHangingDisposition val)
Definition SpellEffectPenalty.h:21
SpellEffect__kHangingDisposition getDisposition()
Definition SpellEffectPenalty.h:17
int getPenaltyTime()
Definition SpellEffectPenalty.h:25
SpellEffect__kSpellEffects getEffectType()
Definition SpellEffectPenalty.h:9