2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
32 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
36 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition SpellNifSoundOverride.h:5
std::string getSSpell()
Definition SpellNifSoundOverride.h:7
void setBOverride(bool val)
Definition SpellNifSoundOverride.h:35
void setSSpell(std::string val)
Definition SpellNifSoundOverride.h:11
std::string getSNif()
Definition SpellNifSoundOverride.h:15
void setSSound(std::string val)
Definition SpellNifSoundOverride.h:27
void setSNif(std::string val)
Definition SpellNifSoundOverride.h:19
std::string getSSound()
Definition SpellNifSoundOverride.h:23
bool getBOverride()
Definition SpellNifSoundOverride.h:31