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SpellbookBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getSpellbook() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
10 }
11
12 void setSpellbook(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
14 }
15
16};
Definition BehaviorTemplate.h:13
Definition SpellbookBehaviorTemplate.h:6
std::string getSpellbook()
Definition SpellbookBehaviorTemplate.h:8
void setSpellbook(std::string val)
Definition SpellbookBehaviorTemplate.h:12