Cyrus Mod Loader
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SpringboardNodeDescriptor__AnimationState.h
1
#pragma once
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enum
SpringboardNodeDescriptor__AnimationState {
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Down = 0,
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Shake = 1,
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PopUp = 2,
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Up = 3,
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Reset = 4,
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};
src
Cyrus
Enums
SpringboardNodeDescriptor__AnimationState.h
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