2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicStageTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/CameraCutCinematicAction__kCameraRelative.h>
6#include <Cyrus/Enums/CreateActorCinematicAction__kCreateOrientation.h>
11 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
15 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
19 return *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
23 *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
27 return *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
31 *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
34 CameraCutCinematicAction__kCameraRelative
getCamRel() {
35 return *
reinterpret_cast<CameraCutCinematicAction__kCameraRelative*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
38 void setCamRel(CameraCutCinematicAction__kCameraRelative val) {
39 *
reinterpret_cast<CameraCutCinematicAction__kCameraRelative*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
43 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118);
47 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118) = val;
51 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138);
55 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138) = val;
59 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0);
63 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0) = val;
67 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110);
71 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110) = val;
75 return *
reinterpret_cast<CreateActorCinematicAction__kCreateOrientation*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C);
79 *
reinterpret_cast<CreateActorCinematicAction__kCreateOrientation*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C) = val;
83 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140);
87 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140) = val;
Definition CinematicStageTemplate.h:7
Definition SummonCinematicStageTemplate.h:8
void setAltcameras(Vector< std::string > val)
Definition SummonCinematicStageTemplate.h:30
void setSummon(std::string val)
Definition SummonCinematicStageTemplate.h:14
bool getHidePolymorphFloatyText()
Definition SummonCinematicStageTemplate.h:82
void setInterpDuration(float val)
Definition SummonCinematicStageTemplate.h:54
void setSummonAnim(std::string val)
Definition SummonCinematicStageTemplate.h:62
Vector< std::string > getAltcameras()
Definition SummonCinematicStageTemplate.h:26
std::string getSummonAnim()
Definition SummonCinematicStageTemplate.h:58
CreateActorCinematicAction__kCreateOrientation getCreateOrientation()
Definition SummonCinematicStageTemplate.h:74
bool getReturnToIdle()
Definition SummonCinematicStageTemplate.h:66
Vector< std::string > getCameras()
Definition SummonCinematicStageTemplate.h:18
CameraCutCinematicAction__kCameraRelative getCamRel()
Definition SummonCinematicStageTemplate.h:34
void setCamRel(CameraCutCinematicAction__kCameraRelative val)
Definition SummonCinematicStageTemplate.h:38
void setReturnToIdle(bool val)
Definition SummonCinematicStageTemplate.h:70
std::string getSummon()
Definition SummonCinematicStageTemplate.h:10
void setSound(std::string val)
Definition SummonCinematicStageTemplate.h:46
void setHidePolymorphFloatyText(bool val)
Definition SummonCinematicStageTemplate.h:86
std::string getSound()
Definition SummonCinematicStageTemplate.h:42
void setCameras(Vector< std::string > val)
Definition SummonCinematicStageTemplate.h:22
float getInterpDuration()
Definition SummonCinematicStageTemplate.h:50
void setCreateOrientation(CreateActorCinematicAction__kCreateOrientation val)
Definition SummonCinematicStageTemplate.h:78