2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
13 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
17 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
21 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
25 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
29 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
33 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
37 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
41 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
45 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
49 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
53 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
57 return reinterpret_cast<RequirementList* *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
61 *
reinterpret_cast<RequirementList* **
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
Definition BehaviorTemplate.h:13
Definition RequirementList.h:6
Definition TeleportProximityBehaviorTemplate.h:6
void setOffsetZ(float val)
Definition TeleportProximityBehaviorTemplate.h:36
float getOffsetY()
Definition TeleportProximityBehaviorTemplate.h:24
void setRequirementList(RequirementList **val)
Definition TeleportProximityBehaviorTemplate.h:60
float getOffsetX()
Definition TeleportProximityBehaviorTemplate.h:16
std::string getHousingExtraZone()
Definition TeleportProximityBehaviorTemplate.h:48
void setHousingExtraZone(std::string val)
Definition TeleportProximityBehaviorTemplate.h:52
RequirementList ** getRequirementList()
Definition TeleportProximityBehaviorTemplate.h:56
float getOffsetZ()
Definition TeleportProximityBehaviorTemplate.h:32
void setRadius(float val)
Definition TeleportProximityBehaviorTemplate.h:12
void setLocationName(std::string val)
Definition TeleportProximityBehaviorTemplate.h:44
void setOffsetY(float val)
Definition TeleportProximityBehaviorTemplate.h:28
std::string getLocationName()
Definition TeleportProximityBehaviorTemplate.h:40
void setOffsetX(float val)
Definition TeleportProximityBehaviorTemplate.h:20
float getRadius()
Definition TeleportProximityBehaviorTemplate.h:8