2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PathBehaviorTemplate::Action.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
17 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
21 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
Definition TeleportToNode.h:6
void setBContinuePathing(bool val)
Definition TeleportToNode.h:20
int getNDestinationNodeID()
Definition TeleportToNode.h:8
void setNDestinationNodeID(int val)
Definition TeleportToNode.h:12
bool getBContinuePathing()
Definition TeleportToNode.h:16