2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/DerbyTerrainTargetType.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return *
reinterpret_cast<DerbyTerrainTargetType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
21 *
reinterpret_cast<DerbyTerrainTargetType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition TerrainCheerCostMap.h:6
DerbyTerrainTargetType getKTerrainType()
Definition TerrainCheerCostMap.h:16
void setKTerrainType(DerbyTerrainTargetType val)
Definition TerrainCheerCostMap.h:20
int getNCostChangeAmt()
Definition TerrainCheerCostMap.h:8
void setNCostChangeAmt(int val)
Definition TerrainCheerCostMap.h:12