Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
void setBMipMap(bool val)
Definition Texture.h:35
void setSFilename(std::string val)
Definition Texture.h:11
std::string getSFilename()
Definition Texture.h:7
void setBAlphaChannel(bool val)
Definition Texture.h:19
void setBDoubleSided(bool val)
Definition Texture.h:27
void SetFileName(std::string a0)
Definition Texture.h:45
std::basic_string< char, struct std::char_traits< char >, std::allocator< char > > GetFileName()
Definition Texture.h:39