2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/Material.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/Window.h>
10 return reinterpret_cast<SharedPointer<Material> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x248);
14 *
reinterpret_cast<SharedPointer<Material> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x248) = val;
Definition ThumbnailControl.h:7
void setFrameImage(SharedPointer< Material > *val)
Definition ThumbnailControl.h:13
SharedPointer< Material > * getFrameImage()
Definition ThumbnailControl.h:9
Represents a Wizard101 Window, think anything you see on screen that is not a 3D model.
Definition Window.h:45