2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/SpellTemplate.h>
10 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x320);
14 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x320) = val;
18 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x324);
22 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x324) = val;
26 return reinterpret_cast<RequirementList* *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x328);
30 *
reinterpret_cast<RequirementList* **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x328) = val;
34 return *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x330);
38 *
reinterpret_cast<Vector<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x330) = val;
Definition RequirementList.h:6
Definition SpellTemplate.h:10
Definition TieredSpellTemplate.h:7
void setNextTierSpells(Vector< std::string > val)
Definition TieredSpellTemplate.h:37
void setRequirements(RequirementList **val)
Definition TieredSpellTemplate.h:29
RequirementList ** getRequirements()
Definition TieredSpellTemplate.h:25
Vector< std::string > getNextTierSpells()
Definition TieredSpellTemplate.h:33
int getShardCost()
Definition TieredSpellTemplate.h:17
void setShardCost(int val)
Definition TieredSpellTemplate.h:21
bool getRetired()
Definition TieredSpellTemplate.h:9
void setRetired(bool val)
Definition TieredSpellTemplate.h:13