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ToolTipWindow.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/Window.h>
5
6class ToolTipWindow : public Window {
7public:
8 void Initialize(Window a0) { // Function Generated
9 using FunctionPointerType = void (*)(ToolTipWindow *self, Window a0);
10 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0xC1C1E0);
11 return inner(this, a0);
12 }
13
14 void SetOwnerWindow(Window a0) { // Function Generated
15 using FunctionPointerType = void (*)(ToolTipWindow *self, Window a0);
16 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0xC1C210);
17 return inner(this, a0);
18 }
19
20 void SetMaxWidth(int a0) { // Function Generated
21 using FunctionPointerType = void (*)(ToolTipWindow *self, int a0);
22 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0xC20370);
23 return inner(this, a0);
24 }
25
26 void SetMinWidth(int a0) { // Function Generated
27 using FunctionPointerType = void (*)(ToolTipWindow *self, int a0);
28 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0xC20380);
29 return inner(this, a0);
30 }
31
32};
Definition ToolTipWindow.h:6
void SetMinWidth(int a0)
Definition ToolTipWindow.h:26
void SetOwnerWindow(Window a0)
Definition ToolTipWindow.h:14
void SetMaxWidth(int a0)
Definition ToolTipWindow.h:20
void Initialize(Window a0)
Definition ToolTipWindow.h:8
Represents a Wizard101 Window, think anything you see on screen that is not a 3D model.
Definition Window.h:45