2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CoreTemplate.h>
4#include <Cyrus/Classes/GameObjectTemplate.h>
5#include <Cyrus/Classes/ItemTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7#include <Cyrus/Classes/WizItemTemplate.h>
12 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0);
16 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0) = val;
20 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8);
24 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8) = val;
Definition TourneyTokensAmountTemplate.h:9
int getTourneyTokensAmount()
Definition TourneyTokensAmountTemplate.h:11
void setNif(std::string val)
Definition TourneyTokensAmountTemplate.h:23
void setTourneyTokensAmount(int val)
Definition TourneyTokensAmountTemplate.h:15
std::string getNif()
Definition TourneyTokensAmountTemplate.h:19
Definition WizItemTemplate.h:10