Cyrus Mod Loader
Loading...
Searching...
No Matches
TransformationEffectInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/eGender.h>
6
8public:
9 std::string getSRace() { // Property Generated Getter
10 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
11 }
12
13 void setSRace(std::string val) { // Property Generated Setter
14 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
15 }
16
17 eGender getEGender() { // Property Generated Getter
18 return *reinterpret_cast<eGender*>(reinterpret_cast<uintptr_t>(this) + 0x88);
19 }
20
21 void setEGender(eGender val) { // Property Generated Setter
22 *reinterpret_cast<eGender*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
23 }
24
25 float getFScale() { // Property Generated Getter
26 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x8C);
27 }
28
29 void setFScale(float val) { // Property Generated Setter
30 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x8C) = val;
31 }
32
33 int getNPrimaryColor() { // Property Generated Getter
34 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x90);
35 }
36
37 void setNPrimaryColor(int val) { // Property Generated Setter
38 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
39 }
40
41 int getNSecondaryColor() { // Property Generated Getter
42 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x94);
43 }
44
45 void setNSecondaryColor(int val) { // Property Generated Setter
46 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x94) = val;
47 }
48
49 int getNPatternOption() { // Property Generated Getter
50 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x98);
51 }
52
53 void setNPatternOption(int val) { // Property Generated Setter
54 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
55 }
56
57 int getNGeometryOption() { // Property Generated Getter
58 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x9C);
59 }
60
61 void setNGeometryOption(int val) { // Property Generated Setter
62 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x9C) = val;
63 }
64
65 std::string getSNaturalAttack() { // Property Generated Getter
66 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
67 }
68
69 void setSNaturalAttack(std::string val) { // Property Generated Setter
70 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
71 }
72
73};
Definition GameEffectInfo.h:5
Definition TransformationEffectInfo.h:7
int getNGeometryOption()
Definition TransformationEffectInfo.h:57
void setSRace(std::string val)
Definition TransformationEffectInfo.h:13
int getNPrimaryColor()
Definition TransformationEffectInfo.h:33
eGender getEGender()
Definition TransformationEffectInfo.h:17
void setNGeometryOption(int val)
Definition TransformationEffectInfo.h:61
int getNPatternOption()
Definition TransformationEffectInfo.h:49
void setNPatternOption(int val)
Definition TransformationEffectInfo.h:53
float getFScale()
Definition TransformationEffectInfo.h:25
void setEGender(eGender val)
Definition TransformationEffectInfo.h:21
std::string getSNaturalAttack()
Definition TransformationEffectInfo.h:65
void setFScale(float val)
Definition TransformationEffectInfo.h:29
int getNSecondaryColor()
Definition TransformationEffectInfo.h:41
void setNPrimaryColor(int val)
Definition TransformationEffectInfo.h:37
void setSNaturalAttack(std::string val)
Definition TransformationEffectInfo.h:69
std::string getSRace()
Definition TransformationEffectInfo.h:9
void setNSecondaryColor(int val)
Definition TransformationEffectInfo.h:45