2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
32 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
36 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition UserAnimationEvent.h:5
std::string getActionType()
Definition UserAnimationEvent.h:23
float getTime()
Definition UserAnimationEvent.h:15
void setTime(float val)
Definition UserAnimationEvent.h:19
void setSurfaceType(std::string val)
Definition UserAnimationEvent.h:35
void setAnimationName(std::string val)
Definition UserAnimationEvent.h:11
std::string getAnimationName()
Definition UserAnimationEvent.h:7
std::string getSurfaceType()
Definition UserAnimationEvent.h:31
void setActionType(std::string val)
Definition UserAnimationEvent.h:27