Cyrus Mod Loader
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UserAnimationEvent.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 std::string getAnimationName() { // Property Generated Getter
8 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setAnimationName(std::string val) { // Property Generated Setter
12 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 float getTime() { // Property Generated Getter
16 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x68);
17 }
18
19 void setTime(float val) { // Property Generated Setter
20 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
21 }
22
23 std::string getActionType() { // Property Generated Getter
24 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70);
25 }
26
27 void setActionType(std::string val) { // Property Generated Setter
28 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
29 }
30
31 std::string getSurfaceType() { // Property Generated Getter
32 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90);
33 }
34
35 void setSurfaceType(std::string val) { // Property Generated Setter
36 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
37 }
38
39};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition UserAnimationEvent.h:5
std::string getActionType()
Definition UserAnimationEvent.h:23
float getTime()
Definition UserAnimationEvent.h:15
void setTime(float val)
Definition UserAnimationEvent.h:19
void setSurfaceType(std::string val)
Definition UserAnimationEvent.h:35
void setAnimationName(std::string val)
Definition UserAnimationEvent.h:11
std::string getAnimationName()
Definition UserAnimationEvent.h:7
std::string getSurfaceType()
Definition UserAnimationEvent.h:31
void setActionType(std::string val)
Definition UserAnimationEvent.h:27