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WhirlyBurlyGameInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 unsigned int getGameID() { // Property Generated Getter
8 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setGameID(unsigned int val) { // Property Generated Setter
12 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 gid getBluePlayerGID() { // Property Generated Getter
16 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x50);
17 }
18
19 void setBluePlayerGID(gid val) { // Property Generated Setter
20 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
21 }
22
23 std::string getBluePackedName() { // Property Generated Getter
24 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x58);
25 }
26
27 void setBluePackedName(std::string val) { // Property Generated Setter
28 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
29 }
30
31 gid getOrangePlayerGID() { // Property Generated Getter
32 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x78);
33 }
34
35 void setOrangePlayerGID(gid val) { // Property Generated Setter
36 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
37 }
38
39 std::string getOrangePackedName() { // Property Generated Getter
40 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x80);
41 }
42
43 void setOrangePackedName(std::string val) { // Property Generated Setter
44 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
45 }
46
47 gid getRedPlayerGID() { // Property Generated Getter
48 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
49 }
50
51 void setRedPlayerGID(gid val) { // Property Generated Setter
52 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
53 }
54
55 std::string getRedPackedName() { // Property Generated Getter
56 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
57 }
58
59 void setRedPackedName(std::string val) { // Property Generated Setter
60 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
61 }
62
63};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WhirlyBurlyGameInfo.h:5
void setBluePackedName(std::string val)
Definition WhirlyBurlyGameInfo.h:27
void setOrangePackedName(std::string val)
Definition WhirlyBurlyGameInfo.h:43
void setOrangePlayerGID(gid val)
Definition WhirlyBurlyGameInfo.h:35
unsigned int getGameID()
Definition WhirlyBurlyGameInfo.h:7
gid getOrangePlayerGID()
Definition WhirlyBurlyGameInfo.h:31
void setRedPackedName(std::string val)
Definition WhirlyBurlyGameInfo.h:59
void setGameID(unsigned int val)
Definition WhirlyBurlyGameInfo.h:11
std::string getOrangePackedName()
Definition WhirlyBurlyGameInfo.h:39
void setBluePlayerGID(gid val)
Definition WhirlyBurlyGameInfo.h:19
gid getRedPlayerGID()
Definition WhirlyBurlyGameInfo.h:47
gid getBluePlayerGID()
Definition WhirlyBurlyGameInfo.h:15
void setRedPlayerGID(gid val)
Definition WhirlyBurlyGameInfo.h:51
std::string getBluePackedName()
Definition WhirlyBurlyGameInfo.h:23
std::string getRedPackedName()
Definition WhirlyBurlyGameInfo.h:55