2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimConcurrent.h>
5#include <Cyrus/Classes/WinAnimContainer.h>
6#include <Cyrus/Classes/WindowAnimation.h>
11 return *
reinterpret_cast<Rect<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
15 *
reinterpret_cast<Rect<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
Definition WinAnimConcurrentBounded.h:8
Rect< int > getBoundary()
Definition WinAnimConcurrentBounded.h:10
void setBoundary(Rect< int > val)
Definition WinAnimConcurrentBounded.h:14
Definition WinAnimConcurrent.h:7