2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimMoveToLocation.h>
5#include <Cyrus/Classes/WindowAnimation.h>
10 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
14 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
19 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x146C550);
25 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1687CF0);
26 return inner(
this, a0);
Definition WinAnimMoveToLocation.h:6
Definition WinAnimMoveToLocationSpeed.h:7
float getFSpeed()
Definition WinAnimMoveToLocationSpeed.h:9
float GetSpeed()
Definition WinAnimMoveToLocationSpeed.h:17
void setFSpeed(float val)
Definition WinAnimMoveToLocationSpeed.h:13
void SetSpeed(float a0)
Definition WinAnimMoveToLocationSpeed.h:23