2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/WinAnimMoveToLocation.h>
5#include <Cyrus/Classes/WindowAnimation.h>
10 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
14 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
18 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
22 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
27 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x146C550);
33 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0x1688A50);
34 return inner(
this, a0);
Definition WinAnimMoveToLocation.h:6
Definition WinAnimMoveToLocationTime.h:7
float GetTime()
Definition WinAnimMoveToLocationTime.h:25
void SetTime(float a0)
Definition WinAnimMoveToLocationTime.h:31
float getFTimeRemaining()
Definition WinAnimMoveToLocationTime.h:9
void setFTimeRemaining(float val)
Definition WinAnimMoveToLocationTime.h:13
float getFTimeTotal()
Definition WinAnimMoveToLocationTime.h:17
void setFTimeTotal(float val)
Definition WinAnimMoveToLocationTime.h:21